Starting Point
Anxious delivery person who wants to help but keeps messing up
Turning Point
After a particularly bad delivery mistake, Harbor invites Quake to sit in the esoteric shop. Just sit. Not to fix anything or be helpful - just to BE.
The Practice
Quake starts coming to Harbor's shop during breaks. At first, they can't sit still. Harbor doesn't pressure them. Over time, Quake learns that peace doesn't mean perfection.
Backslide Moment
When Capital's casino opens and delivery routes increase, Quake spirals HARD. More deliveries = more chances to mess up = more anxiety. They stop going to Harbor's shop because they're "too busy" (really: too ashamed).
Growth looks like
- Quake learning to pause before panicking
- Asking for help instead of trying to fix everything alone
- Accepting that some mistakes are okay
- Still anxious sometimes, but can find calm faster
Harbor's role · Living proof that anxiety doesn't have to be forever. She WAS Quake. She shows the possibility.

















